nERv World of Subways 2 U7 Berlin (c) TML Studios 05/2009 :..... RELEASE.DATE .. PROTECTION .......: PCD 1 :.......... DISC(S) .. GAME.TYPE ........: Simulation Volume 2: "U7 - Berlin" is the next release continuing the successful p roduct series " World of Subways" introducing famous subway lines around the world to all subway enthusiasts. After Vol. 1, Vol. 2 contains the route U7 of Berlin's subway. It takes you from Spandau to Rudow and is therefore the longest of all Berlin's subway routes. Note: World of Subways Vol. 2 is a simulator in its own right and not an add-on for existing train simulators. Route map: * With a coverage of 31.8 km (19,8 miles) and 40 stations the U7 is not only the longest of all Berlin subway lines but also the line with the most stations and the longest journey time. Built from 1924 to 1984 this large profile line runs completely underground, through a total of 5 districts of the German capital and even goes underneath the rivers Spree and Havel as well as the Teltow and the Westhafen canal. Feature list: * Animated display monitors at stations. * Realistic shift service to schedule. * Intelligent and custom announcements * Passenger volume depended on time if day. * Simulation of wear and tear caused by style of operation (can be selected via options) * Extensive scoring system, adding to the excitement and fun. * Custom setting of destination display during operations. * Customizable light settings on train (position lights, cab lighting, etc) * Opening doors to be seen from either inside or outside, controlled by the player * Doors can be opened separately. Options are the doors on the right and left side of the train. Of course you can also open both sides at the same time. * Train vibration as soon as the train starts moving, vibrations will take effect on the train. * Train swings The train will start swinging the higher the speed. You will especially get this kind of feel in the cab. Hard braking will also produce this effect and the train will still be in a swinging motion when it has come to a full stop. * Intelligent AI traffic operating to real schedules. Display on destination signs and announcements are controlled automatically. * Configurable key commands The player can freely configure keys to his liking. He can for instance configure the key for the brake lever wherever he wants. * 3D Cockpit with rotatable camera allowing the player to look around. By using a key stroke the view angle will be centered again. * Free movement inside the train While the train is stationary at a station you will have the option to switch to an ego perspective inside the passenger car. You can move by using keyboard commands, view angles can be controlled with the mouse. * Free movement on the station you can get off the train at any station and move around (ego perspective). There will also be some missions starting on the platform of a station. The player will have to walk into to the train, into the cab which is seperated from the passenger area by a door. * Free movement in the tunnels and on the track * Changing of cabs sometimes you will have to change the cabs during a mission. The train driver has to leave the cab, the train and then walk along the platform to the other end. He then gets into the train and cab again to prepare for departure. * A brand new mission module with new mission * Flashlight for virtual walk in the tunnel * Compatible with Rail driver Cab Controller 1. Unrar. 2. Burn or mount the image. 3. Install the game. 4. Copy crack. 5. Play the game.
Each year, millions of dollars are invested on road maintenance and reparation all over the world. In order to minimize costs, one of the main aspects is the early detection of those flaws. Different types of cracks require different types of repairs; therefore, not only a crack detection is required but a crack type classification. Also, the earlier the crack is detected, the cheaper the reparation is. Once the images are captured, several processes are applied in order to extract the main characteristics for emphasizing the cracks (logarithmic transformation, bilateral filter, Canny algorithm, and a morphological filter). After image preprocessing, a decision tree heuristic algorithm is applied to finally classify the image. This work obtained an average of 88% of success detecting cracks and an 80% of success detecting the type of the crack. It could be implemented in a vehicle traveling as fast as 130 kmh or 81 mph.
world of subways vol 2 crack download
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In addition to those image methods, others crack detecting methods are beginning to be explored on this scope. One of them is presented in the work of Kalansuriya et al. [10]. In this work, a surface crack detection based on RFID Tag Antenna is proposed. Under laboratory testing, the results are promising. However, as they state in their paper, the challenges associated with sensor deployment in the real world must also be considered: hostile RF environment, moisture, chemical attack, etc. All these are added to the natural degradation and roughness of the pavement, which makes this system currently unfeasible for the described purpose in this work.
In order to compare with other authors, the original codes were not available for downloading. Furthermore, it was not possible to find the crack image database used by other authors. Therefore, the comparison of the performance of DAGRI using another crack image database has been very difficult to achieve.
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